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New vegas trail carbine
New vegas trail carbine





The main story of New Vegas takes place in the year 2281, four years after the events of Fallout 3 and 204 years after the bombs fell.

new vegas trail carbine

It is set in a world that deviated onto an alternate timeline thanks to Atomic Age technology, which eventually led to a global nuclear apocalypse in the year 2077 in an event referred to as "The Great War", caused by a major conflict between the U.S. A spin-off of the Fallout series, the game is set in a post-apocalyptic open world environment that encompasses a region consisting of Arizona, California, and Nevada. It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. This bug also seems to occur with the Hunting Revolver.Fallout: New Vegas is a 2010 post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks. Modifying the gun to have perfect accuracy and/or setting fVATSSpreadMult to 0.01 will reveal that the V.A.T.S. Bullet impacts will appear on the windowpane behind him – and, shot after shot, will consistently be high.

new vegas trail carbine

45-70 ammo (id: 0013e43e), forcing Guns to 100, and shooting at Easy Pete's head from the nearby road. Consistently replicable by starting a new game, adding a brush gun (id: 00121148) and. targeting is bugged for certain guns – most lever action rifles and a few pistols: it consistently shoots high, making headshots improbable or impossible. How often does that happen? Is it happening only in certain situations (target in unusual position, me crouching, I don't know)? Will it hamper my efforts and spoil my fun?Īctual brush gun bug description from Fallout Wiki VATS page However, fallout wikia says that VATS aiming with brush gun is broken and bullets consistently fly above target's head if you aim for headshots. I aimed to ultimately use trail carbine as default long range engaging weapon and resort to blasting enemies away with brush gun when (if) they come close enough, always trying to eliminate them quickly with headshots. I wanted to make a cowboy-like character that would wield primarily lever-action rifles – scoped trail carbine and a brush gun. I'm playing Fallout New Vegas vanilla (although updated to the latest patch).







New vegas trail carbine